Crafting




Crafting and Automation are core aspects of the game.
There are three main ways to craft items:
Player Crafting
The player can craft any item available in their personal crafting menu. If some ingredients are missing, the player can recursively craft the required subcomponents, automatically pulling materials from their inventory.
Items queued for player crafting are added to the crafting queue and produced fairly quickly.
Keep in mind that not all player recipes are fully resource-efficient. This is especially true for circuit recipes. To save resources, it’s recommended to craft circuits separately using an Assembler instead of doing it manually.
To cancel a queued item, click on it in the crafting queue. When you hover over an item, a red outline indicates that clicking will cancel that order. Any unused resources will be refunded in the exact form they were consumed when the crafting order was placed.
Machines with Manual Recipe Selection
These machines require you to manually select a recipe. After pressing the Recipe button, a recipe selection menu opens. Once a recipe is chosen, the machine configures its input and output slots accordingly. Each slot is filtered to only accept valid items for that specific recipe, preventing incorrect materials from being placed.
Machines with Automatic Crafting
These machines automatically detect and select the appropriate recipe based on the items provided. Each unique combination of input items corresponds to a single recipe. The input slots of these machines are also filtered, allowing only valid ingredients for recipes the machine can perform.