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	<id>https://wiki.evospace.tech/index.php?action=history&amp;feed=atom&amp;title=Interface</id>
	<title>Interface - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.evospace.tech/index.php?action=history&amp;feed=atom&amp;title=Interface"/>
	<link rel="alternate" type="text/html" href="https://wiki.evospace.tech/index.php?title=Interface&amp;action=history"/>
	<updated>2026-04-07T23:41:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.evospace.tech/index.php?title=Interface&amp;diff=8659&amp;oldid=prev</id>
		<title>Abdya at 13:40, 28 February 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.evospace.tech/index.php?title=Interface&amp;diff=8659&amp;oldid=prev"/>
		<updated>2026-02-28T13:40:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:40, 28 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This article describes the main elements of the Evospace user interface and explains their basic functions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This article describes the main elements of the Evospace user interface and explains their basic functions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For a step-by-step introduction to gameplay mechanics, see [[Quick Start Guide]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For a step-by-step introduction to gameplay mechanics, see [[Quick Start Guide]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and [[Hotkeys]] articles&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Abdya</name></author>
	</entry>
	<entry>
		<id>https://wiki.evospace.tech/index.php?title=Interface&amp;diff=8545&amp;oldid=prev</id>
		<title>Abdya: /* Map Display Filters */</title>
		<link rel="alternate" type="text/html" href="https://wiki.evospace.tech/index.php?title=Interface&amp;diff=8545&amp;oldid=prev"/>
		<updated>2026-02-20T12:11:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Map Display Filters&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:11, 20 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot;&gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fertility percentage&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fertility percentage&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Oil deposit percentage&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Oil deposit percentage&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The percentage or &#039;&#039;&#039;Yield&#039;&#039;&#039; value on the map indicates the resource extraction efficiency. Each machine extracting the corresponding resource (such as an [[Automatic Farm]] or a [[Pumpjack]]) uses up to 100% of this value to operate at full capacity. For example, a fertility of 50% would mean that one Auto-Farm will operate at half its maximum speed, while a second Automatic Farm in that location will not work at all.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Hotbar ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Hotbar ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Abdya</name></author>
	</entry>
	<entry>
		<id>https://wiki.evospace.tech/index.php?title=Interface&amp;diff=8544&amp;oldid=prev</id>
		<title>Abdya: /* World Generation */</title>
		<link rel="alternate" type="text/html" href="https://wiki.evospace.tech/index.php?title=Interface&amp;diff=8544&amp;oldid=prev"/>
		<updated>2026-02-20T11:56:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;World Generation&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:56, 20 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== World Generation ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Map &amp;amp; &lt;/ins&gt;World Generation ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When starting a new game, you will first see the &amp;#039;&amp;#039;&amp;#039;world generation screen&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When starting a new game, you will first see the &amp;#039;&amp;#039;&amp;#039;world generation screen&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Abdya</name></author>
	</entry>
	<entry>
		<id>https://wiki.evospace.tech/index.php?title=Interface&amp;diff=8534&amp;oldid=prev</id>
		<title>Abdya at 11:07, 20 February 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.evospace.tech/index.php?title=Interface&amp;diff=8534&amp;oldid=prev"/>
		<updated>2026-02-20T11:07:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:07, 20 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;= User Interface =&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This article describes the main elements of the Evospace user interface and explains their basic functions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This article describes the main elements of the Evospace user interface and explains their basic functions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For a step-by-step introduction to gameplay mechanics, see [[Quick Start Guide]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For a step-by-step introduction to gameplay mechanics, see [[Quick Start Guide]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Abdya</name></author>
	</entry>
	<entry>
		<id>https://wiki.evospace.tech/index.php?title=Interface&amp;diff=8532&amp;oldid=prev</id>
		<title>Abdya: Created page with &quot;= User Interface =  This article describes the main elements of the Evospace user interface and explains their basic functions. For a step-by-step introduction to gameplay mechanics, see Quick Start Guide.  __TOC__  == World Generation ==  When starting a new game, you will first see the &#039;&#039;&#039;world generation screen&#039;&#039;&#039;. Here you can configure the main parameters of your world before creating it.  === World Generation Settings ===  On the right side of the screen, you c...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.evospace.tech/index.php?title=Interface&amp;diff=8532&amp;oldid=prev"/>
		<updated>2026-02-20T11:06:17Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= User Interface =  This article describes the main elements of the Evospace user interface and explains their basic functions. For a step-by-step introduction to gameplay mechanics, see &lt;a href=&quot;/index.php/Quick_Start_Guide&quot; title=&quot;Quick Start Guide&quot;&gt;Quick Start Guide&lt;/a&gt;.  __TOC__  == World Generation ==  When starting a new game, you will first see the &amp;#039;&amp;#039;&amp;#039;world generation screen&amp;#039;&amp;#039;&amp;#039;. Here you can configure the main parameters of your world before creating it.  === World Generation Settings ===  On the right side of the screen, you c...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= User Interface =&lt;br /&gt;
&lt;br /&gt;
This article describes the main elements of the Evospace user interface and explains their basic functions.&lt;br /&gt;
For a step-by-step introduction to gameplay mechanics, see [[Quick Start Guide]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== World Generation ==&lt;br /&gt;
&lt;br /&gt;
When starting a new game, you will first see the &amp;#039;&amp;#039;&amp;#039;world generation screen&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
Here you can configure the main parameters of your world before creating it.&lt;br /&gt;
&lt;br /&gt;
=== World Generation Settings ===&lt;br /&gt;
&lt;br /&gt;
On the right side of the screen, you can configure the world generation settings:&lt;br /&gt;
&lt;br /&gt;
[[File:WorldGenerator_Settings.png|right|360px|thumb|World Generation Settings]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;World Name&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
Each world must have a unique name.  &lt;br /&gt;
If a name is already in use, it will be highlighted in red and you will not be able to proceed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Generator&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
Determines the overall appearance of the map.  &lt;br /&gt;
The &amp;#039;&amp;#039;Concrete World&amp;#039;&amp;#039; generator differs significantly from other options: it contains no resources and no decorations.  &lt;br /&gt;
This generator is intended only for use in Creative mode.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mode&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
Defines the gameplay mode:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Normal&amp;#039;&amp;#039;&amp;#039; — standard gameplay experience.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Creative&amp;#039;&amp;#039;&amp;#039; — unlimited resources, flight enabled, and instant research completion.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Research&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
Controls research progression:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Standard&amp;#039;&amp;#039;&amp;#039; — gradual research progression.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;All Completed&amp;#039;&amp;#039;&amp;#039; — all research unlocked at the start (recommended only for Creative mode).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Deposits&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
Defines how resource deposits behave:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Depletable&amp;#039;&amp;#039;&amp;#039; — extraction speed gradually decreases over time.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Infinite&amp;#039;&amp;#039;&amp;#039; — deposits never deplete.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;World Seed&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
A combination of letters and numbers used to generate the world.  &lt;br /&gt;
Worlds created with the same generator and seed will always have identical layouts.&lt;br /&gt;
&lt;br /&gt;
=== Map Display Filters ===&lt;br /&gt;
&lt;br /&gt;
At the bottom of the screen, you can find map display options.&lt;br /&gt;
These settings do not affect world generation and are used only as visual filters:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fertility&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Required for autofarms and especially important during the early stages of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Oil Deposits&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Oil becomes an important resource during the mid and late game.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Ore Deposits&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Ores are the primary source of resources at all stages of the game.  &lt;br /&gt;
Resource variety is important, as ore deposits are infinite.  &lt;br /&gt;
Pay special attention to [[Chalcopyrite]] and [[Malachite Ore|Malachite]], as these ores contain copper required for early progression.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Display Settings&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Allows enabling the display of:&lt;br /&gt;
* Ore names&lt;br /&gt;
* Ore composition&lt;br /&gt;
* Fertility percentage&lt;br /&gt;
* Oil deposit percentage&lt;br /&gt;
&lt;br /&gt;
== Hotbar ==&lt;br /&gt;
[[File:Hotbar_interface.png|thumb|center|800px|Hotbar showing the Multitool and Basic Platforms at the start of the game]]&lt;br /&gt;
&lt;br /&gt;
At the bottom center of the screen, you can see the &amp;#039;&amp;#039;&amp;#039;hotbar&amp;#039;&amp;#039;&amp;#039;, which provides quick access to items.&lt;br /&gt;
&lt;br /&gt;
The leftmost slot displays the item currently held in your hands.  &lt;br /&gt;
If you are not holding anything, it will show &amp;#039;&amp;#039;&amp;#039;Empty Hand&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The first numbered slot contains the &amp;#039;&amp;#039;&amp;#039;[[Multitool]]&amp;#039;&amp;#039;&amp;#039;.  &lt;br /&gt;
This is your primary tool used to mine blocks, machines, terrain, and resources.&lt;br /&gt;
&lt;br /&gt;
The second slot contains &amp;#039;&amp;#039;&amp;#039;[[Basic Platform]]&amp;#039;&amp;#039;&amp;#039;, identical to the blocks your starting platform is made of.  &lt;br /&gt;
At the beginning of the game, you receive &amp;#039;&amp;#039;&amp;#039;999 Basic Platforms&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
=== Using the Hotbar ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:55%; vertical-align:top;&amp;quot; |&lt;br /&gt;
Try using the Multitool on nearby platform blocks:&lt;br /&gt;
&lt;br /&gt;
# Select the Multitool by pressing &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; on your keyboard.&lt;br /&gt;
# Aim the crosshair at a nearby base block.&lt;br /&gt;
# Hold the &amp;#039;&amp;#039;&amp;#039;Left Mouse Button&amp;#039;&amp;#039;&amp;#039; to mine the block.&lt;br /&gt;
&lt;br /&gt;
Next, try placing a Basic Platform back:&lt;br /&gt;
&lt;br /&gt;
# Select Basic Platform by pressing &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Aim the block preview at the desired position.&lt;br /&gt;
# Press the &amp;#039;&amp;#039;&amp;#039;Left Mouse Button&amp;#039;&amp;#039;&amp;#039; to place the block.&lt;br /&gt;
&lt;br /&gt;
To free your hands, select the currently held item again.&lt;br /&gt;
| style=&amp;quot;width:45%; vertical-align:top; text-align:center;&amp;quot; |&lt;br /&gt;
[[File:StartGuide_multitool.gif|frameless|360px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Interacting with Blocks ===&lt;br /&gt;
&lt;br /&gt;
Using the &amp;#039;&amp;#039;&amp;#039;Right Mouse Button&amp;#039;&amp;#039;&amp;#039; while holding an empty hand opens the interface of a block or machine.&lt;br /&gt;
&lt;br /&gt;
== Inventory ==&lt;br /&gt;
&lt;br /&gt;
To open the inventory, press &amp;#039;&amp;#039;&amp;#039;E&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The central panel displays your &amp;#039;&amp;#039;&amp;#039;Inventory&amp;#039;&amp;#039;&amp;#039;, while the panel on the right is the &amp;#039;&amp;#039;&amp;#039;Catalog&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The Inventory stores all collected resources, blocks, and any items you craft.&lt;br /&gt;
At the start of the game, your inventory contains logs, stones, and &amp;#039;&amp;#039;&amp;#039;Basic Platforms&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
At the top of the Catalog, you will find four buttons:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Unlocked&amp;#039;&amp;#039;&amp;#039; — shows only recipes you currently have access to.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Favorites&amp;#039;&amp;#039;&amp;#039; — displays recipes marked as favorites.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;All&amp;#039;&amp;#039;&amp;#039; — shows all available recipes.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Search&amp;#039;&amp;#039;&amp;#039; — used together with the search field located to the right of the buttons.&lt;br /&gt;
&lt;br /&gt;
=== Inventory and Hotbar Interaction ===&lt;br /&gt;
&lt;br /&gt;
To assign an item to the hotbar, click and hold it in the Inventory using the &amp;#039;&amp;#039;&amp;#039;Left Mouse Button&amp;#039;&amp;#039;&amp;#039; and place it into any free hotbar slot.&lt;br /&gt;
&lt;br /&gt;
To clear a hotbar slot, right-click the slot using the &amp;#039;&amp;#039;&amp;#039;Right Mouse Button&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
You can place blocks and machines without assigning them to the hotbar.&lt;br /&gt;
Simply pick up the item in the Inventory, then close the Inventory by pressing &amp;#039;&amp;#039;&amp;#039;E&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Crafting Items ==&lt;br /&gt;
&lt;br /&gt;
To craft an item, click on its recipe with the &amp;#039;&amp;#039;&amp;#039;Left Mouse Button&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
To access additional options, click on a recipe with the &amp;#039;&amp;#039;&amp;#039;Right Mouse Button&amp;#039;&amp;#039;&amp;#039;.  &lt;br /&gt;
This menu allows you to:&lt;br /&gt;
* Craft multiple items at once&lt;br /&gt;
* View the research required for the item&lt;br /&gt;
* Add the recipe to &amp;#039;&amp;#039;&amp;#039;Favorites&amp;#039;&amp;#039;&amp;#039; for quick access in the Catalog&lt;br /&gt;
&lt;br /&gt;
To view all recipes related to the selected item, click the recipe with the &amp;#039;&amp;#039;&amp;#039;Middle Mouse Button&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Other Interface Elements ==&lt;br /&gt;
&lt;br /&gt;
In the upper-left corner of the screen, you can see a tooltip displaying information about the item currently under the crosshair.&lt;br /&gt;
&lt;br /&gt;
In the lower-left corner of the screen, there is a group of interface buttons.&lt;br /&gt;
&lt;br /&gt;
The top row contains time control buttons:&lt;br /&gt;
* The first four buttons allow you to select the time of day.&lt;br /&gt;
* The button with the &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039; icon freezes time.&lt;br /&gt;
&lt;br /&gt;
The bottom row of buttons starts with the &amp;#039;&amp;#039;&amp;#039;Research&amp;#039;&amp;#039;&amp;#039; button, which opens the Research window.&lt;br /&gt;
It is followed by:&lt;br /&gt;
* A button to toggle &amp;#039;&amp;#039;&amp;#039;Creative Mode&amp;#039;&amp;#039;&amp;#039; (available only when using this mode).&lt;br /&gt;
* A &amp;#039;&amp;#039;&amp;#039;Flight&amp;#039;&amp;#039;&amp;#039; toggle button, available in Creative mode or after obtaining a jetpack.&lt;br /&gt;
* A button that highlights machine inputs and outputs.&lt;/div&gt;</summary>
		<author><name>Abdya</name></author>
	</entry>
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