Module:Data/GravelSurface/InOutput: Difference between revisions

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Line 8: Line 8:
         output = {
         output = {
             {'GravelSurface', 1},
             {'GravelSurface', 1},
        },
        ticks = 100,
        tier = 1,
    },
    {
        name = 'BasaltToGravel',
        machine = 'AutomaticHammer',
        input = {
            {'BasaltSurface', 1},
        },
        output = {
            {'GravelSurface', 2},
        },
        ticks = 100,
        tier = 1,
    },
    {
        name = 'RedStoneToGravel',
        machine = 'AutomaticHammer',
        input = {
            {'RedStoneSurface', 1},
        },
        output = {
            {'GravelSurface', 2},
        },
        ticks = 100,
        tier = 1,
    },
    {
        name = 'DarkStoneToGravel',
        machine = 'AutomaticHammer',
        input = {
            {'DarkStoneSurface', 1},
        },
        output = {
            {'GravelSurface', 2},
         },
         },
         ticks = 100,
         ticks = 100,

Latest revision as of 15:50, 24 August 2026

Documentation for this module may be created at Module:Data/GravelSurface/InOutput/doc

return {
    {
        name = 'StoneToGravel',
        machine = 'AutomaticHammer',
        input = {
            {'StoneSurface', 1},
        },
        output = {
            {'GravelSurface', 1},
        },
        ticks = 100,
        tier = 1,
    },
    {
        name = 'BasaltToGravel',
        machine = 'AutomaticHammer',
        input = {
            {'BasaltSurface', 1},
        },
        output = {
            {'GravelSurface', 2},
        },
        ticks = 100,
        tier = 1,
    },
    {
        name = 'RedStoneToGravel',
        machine = 'AutomaticHammer',
        input = {
            {'RedStoneSurface', 1},
        },
        output = {
            {'GravelSurface', 2},
        },
        ticks = 100,
        tier = 1,
    },
    {
        name = 'DarkStoneToGravel',
        machine = 'AutomaticHammer',
        input = {
            {'DarkStoneSurface', 1},
        },
        output = {
            {'GravelSurface', 2},
        },
        ticks = 100,
        tier = 1,
    },
    {
        name = 'GravelSurface',
        machine = 'Hand',
        input = {
            {'StoneSurface', 1},
        },
        output = {
            {'GravelSurface', 1},
        },
        ticks = 20,
    },
}