Fluids: Difference between revisions

From Evospace
Jump to navigation Jump to search
No edit summary
Marked this version for translation
 
Line 2: Line 2:


<translate>
<translate>
== Fluids & Piping ==
== Fluids & Piping == <!--T:1-->
</translate>
</translate>
<translate>
<translate>
<!--T:2-->
Fluids are a distinct type of item that cannot be held in the player's inventory. They are transported using [[Pump|Pumps]] through a network of [[Pipe|Pipes]]. Liquids can only be placed into dedicated [[Container]] or into the fluid input slots of machines that require them for a recipe.  
Fluids are a distinct type of item that cannot be held in the player's inventory. They are transported using [[Pump|Pumps]] through a network of [[Pipe|Pipes]]. Liquids can only be placed into dedicated [[Container]] or into the fluid input slots of machines that require them for a recipe.  
</translate>
</translate>


<translate>
<translate>
<!--T:3-->
Different types of liquids cannot be mixed in the same container or pipe segment. Pipes carrying different liquids must not intersect. Connected pipes and containers of the same liquids form a shared network, whose status (content and fill level) can be checked by Right-Clicking on any pipe within it. Pipes of different tiers (e.g., copper and steel) will not connect to each other and can intersect without issue, even if they carry the same fluid.
Different types of liquids cannot be mixed in the same container or pipe segment. Pipes carrying different liquids must not intersect. Connected pipes and containers of the same liquids form a shared network, whose status (content and fill level) can be checked by Right-Clicking on any pipe within it. Pipes of different tiers (e.g., copper and steel) will not connect to each other and can intersect without issue, even if they carry the same fluid.
</translate>
</translate>


<translate>
<translate>
<!--T:4-->
All [[Resource|Resources]] behave similarly to liquids: they are transmitted through their own dedicated pipes (e.g. [[Heat Pipe]], [[Cable]]) and they can only be used by machines with the corresponding input port. But Resource lines can freely intersect with each other and with any fluid pipes without causing conflicts.
All [[Resource|Resources]] behave similarly to liquids: they are transmitted through their own dedicated pipes (e.g. [[Heat Pipe]], [[Cable]]) and they can only be used by machines with the corresponding input port. But Resource lines can freely intersect with each other and with any fluid pipes without causing conflicts.
</translate>
</translate>

Latest revision as of 20:06, 29 January 2026

⚙️ This article is a stub. You can help Evospace by expanding it. ⚙️

Fluids & Piping

Fluids are a distinct type of item that cannot be held in the player's inventory. They are transported using Pumps through a network of Pipes. Liquids can only be placed into dedicated Container or into the fluid input slots of machines that require them for a recipe.

Different types of liquids cannot be mixed in the same container or pipe segment. Pipes carrying different liquids must not intersect. Connected pipes and containers of the same liquids form a shared network, whose status (content and fill level) can be checked by Right-Clicking on any pipe within it. Pipes of different tiers (e.g., copper and steel) will not connect to each other and can intersect without issue, even if they carry the same fluid.

All Resources behave similarly to liquids: they are transmitted through their own dedicated pipes (e.g. Heat Pipe, Cable) and they can only be used by machines with the corresponding input port. But Resource lines can freely intersect with each other and with any fluid pipes without causing conflicts.