Autocraft
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Crafting Machines
Crafting Machines are the core automation blocks that perform in-game recipes without player intervention. To function, a machine must:
1. Have a valid recipe set (either automatically or manually selected).
2. Receive the required input items or fluids.
3. Be supplied with the necessary Resource (e.g., Electrcity or Heat).
4. Have available space in its output slot for the resulting product.
If all conditions are met, the machine will operate continuously, processing the recipe until one of the requirements is no longer satisfied.
Types of Crafting Machines
There are two main types of machines, differing in how they determine which recipe to perform.
Autocrafter. Automatically selects a recipe based on the input items. Place the required items into the input slots and supply Resource to start processing. The input slots can only accept compatible items.
Recipe-selector Crafter. Requires manual recipe selection before operation. Place the required items and supply Resource to start processing. The input slots can only accept items that are suitable for the selected recipe.
Automation & Progression
The game is designed around progression through increasingly complex automation. As new technologies and recipes are unlocked, their time and resource costs grow, making manual crafting impractical.
The fundamental automation loop involves moving items between machines by robot arms and conveyors. Loaders will allow higher-volume, direct insertion and extraction of items, creating more compact and efficient production lines.